Intu Chapelfield, St Stephens St, NR1 3SH
Step into 1942, when the world is at war. The Nazis have developed a series of devastating new superweapons that could obliterate Britain and win the war at a stroke.
As MI6’s top agents you’ve been chosen to find and destroy these fiendish inventions before they destroy us. The latest news from HQ is that the superweapons are primed and ready to launch, so you have precisely 60 minutes to discover their location, destroy them and save Britain.
The stakes couldn’t be higher – take too long and there won’t be any Britain left to save.
basierend auf Bewertungen von 49 Benutzern
kombiniert mit Bewertungen von 5 Benutzern
This room is tricky to review - we got the record on this one which was nice but sadly some broken props and a slightly absent host meant we wasted time and got frustrated at something that, in reality was an easy fix. There were some "fun" puzzles in the room that made us laugh but unfortunately the poor quality and props being broken meant some puzzles weren't completed as per the room instruction and no guidance was given, made for a negative experience for us.
Our host was really nice, it was fairly evident he was unable to "fix" any issues as it was out of his remit, for which we felt sad as it has potential to be a good room if those bits could be fixed and work properly.
We started really well in this room then lost our way and failed to fully recover. In our opinion a couple of the puzzles seemed illogical. Games master was really good but couldn’t help feeling a little underwhelmed
One of the best Escape Hunt games
An opportunity to be a great game let down by poor maintenance and overuse
Only flaw (as with many Escape Hunt games) was when the GM had to look/listen for us doing something to trigger the next step, rather than it being mechanical. Most of the time, this is fine, except when the GM isn't concentrating!
There was also an instruction sheet for a puzzle that literally made no sense to us, to which the GM said 'yeah, a lot of people say that'.
I was really excited to play this as I'd done other escape hunt rooms and enjoyed them.
Unfortunately, it felt badly designed. The way the puzzles worked wasn't clear, even with instructions for some of the systems it didn't make any sense.
Not sure if our host was very attentive. We picked up the phone once with no response. Then the second time they responded. We aren't sure if they should have the first time?
We also had a different game master start our session and then a different one at the end.
We weren't offered a team photo either.
Not terribly impressed unfortunately.
The room really felt authentic, all puzzles were fitting with the theme and felt like they were there to progress the story. A lot of the puzzles were poorly signposted meaning we weren't sure if we had successfully completed them or not. Aside from this our GM was really lovely and chatted for a while afterwards too.
This is a decent room and there is one particular element that is incredible! Lovely puzzles and a good amount of challenge that fitted in with the theme and kept the two of us occupied.
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Escape Hunt is a name that enthusiasts may recognise from escaping trips abroad: they have venues in more than two dozen cities around the globe. They used to have a location in London, which shut down some years ago; but they've now re-launched in three UK cities with at least another three due to open. I didn't have a hugely favourable impression of their original London location, but early feedback on their new UK games was a lot more positive, so I was pleased to make a visit to their...
Overall, this was an outstanding escape room. If you only do one in your life, this might be a contender. If you want to do a lot and are looking for somewhere to start… honestly maybe don’t do this one first. I have a feeling it would make any subsequent ones you do a little less engaging.