Lost Spectacles


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Gespielt am: 14 Aug 2024 Teamgröße: 3 Benötigte Zeit: 75 mins Ergebnis: Entkommen!
preis-leistungs-verhältnisimmersivfamilienfreundlich

This worked very well. A very (very) minor quibble about the responsivity of the clock, but aside from that this is a well thought out and sensibly themed set of puzzles that is family friendly with a coherent theme.

Played extremely well with three people and all of the items identified made sense. We all came away with the sense that we'd all solved some of the puzzles and we put our heads together and solved some of them at the right level.

As members of the team find items they go into a communal inventory and can be used immediately so it's worth keeping an eye on the inventory to find out what's been added and cut scenes jumped in to show you what had been opened/what happened which is more helpful than some of the live escape rooms we've played.

Gespielt am: 10 Aug 2024 Teamgröße: 2 Benötigte Zeit: 87mins Ergebnis: Entkommen!
hightechstory-getrieben

This played fine - although darker on a windows screen (even at maximum brightness) than on a mac which meant that one of us was at a disadvantage as there were quite a lot of dark details that required at least some visibility.

Some pixel hunting that was challenging on laptops, but other than that, the game played well and had no bugs. All the puzzles were fair, themed and tied together well and the hints were targeted to the correct stage in the game as you would expect. 

Hasn't put us off playing others by the group, but would probably go for less "atmospheric" (deliberately dark) storylines.

Gespielt am: 7 Aug 2024 Teamgröße: 2 Benötigte Zeit: 2 hours Ergebnis: Entkommen!
immersivstory-getriebenfamilienfreundlich

As a temporal agent searching for clues to another agent's location, you're thrown into a classic locked door puzzle which is a nice route in to a reasonably lengthy game. One of us had an initial issue with the tech and needed to download firefox to get it working more but likely a user issue than the game. 

Two small bugs while playing but nothing a refresh of the browser didn't correct and the puzzles were varied enough to keep our interest. With multiple locations/users it's still essentially playing as one user's game - so locks will remain firmly shut even if another team member has resolved them - hence you might as well be playing alone, it's only really the zoom/skype/phone link that keeps you connected. That said, it can be quite useful as one of us had to leave pre end of game and came back and finished it later alone. It can also be frustrating to come into a room to find all of your companions have already opened all of the locks leaving completed puzzles (!) - so it's one of those "to note" comments rather than a complaint. 

There are cleverer 'multi-player' experiences out there, but it played well, was fair, didn't require any hints and was a good for the price. Hasnt put us off playing the other game.

Gespielt am: 31 Jul 2024 Teamgröße: 2 Benötigte Zeit: Several days Ergebnis: Entkommen!
puzzle light

This was definitely not for us.

The heavy dependence on Facebook/instagram/fake phone response delays did little to disguise that this was a few well designed set pieces stitched loosely together with a story that had little depth.

One of us did not have all the social media platforms required, so while playing remotely they were essentially excluded from the “fun” of analysing pictures. (Yes, we could have shared screens, but we had lost patience with the format, the game and each other by that point). Progress is difficult to track when you pick up the game later, but you can largely ignore that as you can direct to the various websites.

We ended up doing it when we were in the same location mostly solving it independently and only the last section had any level of entertainment for two players.

If you like multi application, single player focus puzzles, it’s fine for the price, there are some nice touches, but make sure all players in all locations have facebook, instagram and likely screen sharing.

Gespielt am: 24 Jul 2024 Teamgröße: 2 Benötigte Zeit: 57:52 Ergebnis: Entkommen!
hightechraffiniertstory-getriebenziemlich schwierig

An over 10 minute delay on starting with no explanation in that time made us a little edgy and reduced our rating on this game as we were needing to get out for a later appointment. However, that said…

It’s a good game with a wide range and high volume of puzzles that are themed well and props that work well where they are intended to :). There are some (what we would call) red herrings in this game, certainly there are items that are unused.

Hosting (by Cameron) was good and nudges were clear and timely highlighting good attention to detail and just enough to let us call it a successful escape. 

If there was a slight quibble it would be that there were 2 or 3 similar 4 or 5 digit padlocks so on occasion there’s a level of trial and error but it’s possible that it might be our non linear solving of the puzzles.

On the whole positive except for the late start for us. 

Gespielt am: 22 Jul 2024 Teamgröße: 2 Benötigte Zeit: 55m 36s Ergebnis: Entkommen!
preis-leistungs-verhältnisstory-getriebentolles hostingziemlich schwierig

Maybe a trigger warning for bug phobics would be good here, but as mild phobics ourselves it wasn’t too tricky to deal with that section.

There was an item/construct that we hadn’t seen before which was nice, but it was a variation on a theme.

Nudges were timely and gentle enough just to put you back on track which highlighted the excellent and attentive hosting.

We wouldn’t automatically recommend this for a beginner level room for 2, but maybe if there were a mix of experience then that would be fine.

The large number and wide puzzle range go from observational to skill in both low and high tech which would allow a wider range of experienced players to join in.

Definitely a positive, value for money experience, but challenging!

Gespielt am: 17 May 2024 Teamgröße: 2 Benötigte Zeit: 59:52 Ergebnis: Entkommen!
hightechstory-getriebenheftigsehr schwierig😨gruselig
This was a difficult room for two players…but possible. The puzzles aren’t totally linear so that led to a small amount of confusion, but does aid multiplayer ability. Some of the links to the puzzles-solution we only realised after the exit and our debrief, but they were fair.Hosted by Michael (our main hint guide where we didn’t use ANY hints….honest ;)), Daniel and Adele
Gespielt am: 26 Aug 2023 Teamgröße: 2 Benötigte Zeit: 50+ Ergebnis: Entkommen!
immersivstory-getriebentolles hostingziemlich schwierig😨gruselig

Being older escapologists, there’s a little warning that this involves a level of crawling! That said ,both of the Watford enigma rooms are among our favourite ones that we’ve done (so far). The attention to atmosphere and detail in the sets is great and the hosting is friendly. The Chapel is a spooky tale (albeit not scary) requiring a level of observation that we were sometimes lacking in. But it taught us a lesson for future rooms though and we are grateful.

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