von Clue HQ Malvern (webseite)
Ice Quest, Spring Lane North, WR14 1BU
2-6 Spieler
Sprachen: EN
60 minuten
Gesamtwertung
basierend auf Bewertungen von 30 Benutzern
kombiniert mit Bewertungen von 2 Benutzern
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Spielerbewertungen
My first escape room. It was awesome. We did however manage to accidentally circumvent a puzzle. We didn't know, as it was our first Escape Room, but I don't feel like that should have been possible. Hopefully that will have been fixed by now, but because of it, I can't give a 5 star rating.
Honestly, we played this with too many of us. Do it either with a small team, or inexperienced players. We're relatively experienced, and there are lots of parallel puzzles. I don't remember how long we took but our host appeared breathless at the door 30 seconds after we escaped as he hadn't quite paid attention and didn't expect us to finish so fast!
As a guide, we turned up exactly on the dot of when we should have but somehow still missed the communal briefing with all the other teams. Then after we got out, we had our victory photo, a nice chat with out host, a bit of a wait while they worked out if there were any free slots for other puzzles later in the week (they try to sell you a reduced rate voucher for another game afterwards, but as we were only around for a week there was no point if we couldn't use it), chatted some more, and still didn't see a single other person (we could hear them!) before leaving.
As we have learned is to be expected of Clue HQ this was a fun, solid game. Enough of a challenge to keep us busy (we split up immediately on the advice of GM) but not enough content to fill out the time. Good quality props and screens - just nothing particularly special. An ideal game for a less experienced team of two. Not all puzzle were very well linked to the narrative (but this is often the case with many rooms). Our main complaint was the lack of clarity on one of the clues, which we basically had to be told the answer to simply because the UV markers used were no longer visible. It's a shame as this is such an easy fix but requires care and attention from staff in order to prevent it from happening.
A small room - either do this with 2-3 people max. Lots of locks. Teamwork required but sad there wasn't a second room. Good intense ending.
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I'm a sucker for most sci-fi themes, so with a choice of games for a morning slot at Clue HQ's Birmingham branch I went straight for A-I-9's story of battling a rogue artificial intelligence. Also, the alternatives were their Cell Block C and Bunker 38 rooms which have been franchised to a wider number of locations across the UK, so it made sense to go for the harder-to-find game.
Clue HQ is one of the UK's large escape chains, with currently three core branches and close to a dozen franchise l...
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