This would be an excellent room to introduce families to escape rooms—for enthusiasts, it might feel frustrating. A lot of care has been taken to create a story-driven narrative to hold the room together, which inevitably slows the room down. Fast times are not the aim of the game; the narrative experience is.
The experience does deliver at times - the set is beautiful, and there are some fun surprises, but nothing is particularly taxing. I did like the idea of bartering in an escape room, the magic of which is slightly let down as you can "hear" the "mechanics" behind it. However, without giving too much away, I'm not sure the ending really works. We finished pretty quickly, so I felt that there could have been more of a showdown and reaction to the "twist", but I suppose the proof is how quickly the target audience finishes.
We had a lovely host (Emily), even if she wanted to depose the new Queen...
Disclaimer - I'm probably giving this at least half a star to a star more than my teammates would do.
Accessibility: The room itself is fine. Getting to it is via two sets of tortuous stairs. Unfortunately the only toilets are at the top of the tortuous double staircase.