Gozsdu Mission: White Mission

By | Januar 28, 2020

von Gozsdu Mission (webseite)

Dob utca 16.

Budapest

2-7 Spieler

Sprachen: EN, HU

90 minuten
Can you escape from an empty room? The key is right in front of you all the time, but you can get it only if you solve the mystery of the strange room and discover what an empty room can hide…
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Gesamtwertung

Bewertet zwischen 3.5 und 4.5 von 5

basierend auf Bewertungen von 15 Benutzern
kombiniert mit Bewertungen von 7 Benutzern

Deine Bewertung

Spielerbewertungen

buzzywuzzy erfahren hat dies bewertet:Rated between 30 and 30 out of 5
Gespielt am: 22 Nov 2022 Teamgröße: 2 Ergebnis: Entkommen!
originalziemlich schwierig

Fantastic concept, however quite run down some broken items  which needed GM to enter the room and address. Requires very sharp vision even when well lit and some knowledge of maths and languages where help is not offered in the room

Anonymous experte hat dies bewertet:Rated between 45 and 45 out of 5
Teamgröße: 2 Ergebnis: Entkommen!
raffiniert
Dani Rose Forder experte hat dies bewertet:Rated between 40 and 40 out of 5
Ergebnis: Entkommen!
Having known people who have tried White room at this company we decided to book Prison as i’d never done a prison themed escape room before. When we turned up I asked about the difficulty & staff said this was for beginners. So we asked if we could do the most difficult room instead (white room), and we were very pleased when they said yes. It’s recommended a minimum of 4 people for this room because it is challenging but we went in just the two of us ready for the challenge. The room works on a basis of asking for help when you’d like - we limit ourselves with 5 clues if we are trying a difficult one and ended up using 4 for this room. We got out with 4 minutes left so well worth the money. Nice design and quality of the props and theming. Possible with two people, only experienced though as I think had we not done quite a few before it would be very very hard with just two. There are multiple puzzles that can be completed at the same time so I think having more people would still work really well unlike other rooms where you can be a bit redundant.
Overall would recommend.
Ronnie Meade erfahren hat dies bewertet:Rated between 50 and 50 out of 5
Gespielt am: 13 Oct 2018 Teamgröße: 2 Benötigte Zeit: 87 Ergebnis: Entkommen!
originalraffiniert

Such an easy yet effective idea of a completely white room to disorientate you to start and then unfolds in to a great room. There's no need for a story here as the concept and puzzles are more than enough to make this a room stand high in our list of escape rooms. The room has since been bought by EscapeKent in Canterbury under a new name of The Asylum. Budapest is a must for any escape holiday plans! 

magicalbacons experte hat dies bewertet:Rated between 45 and 45 out of 5
shasha erfahren hat dies bewertet:Rated between 45 and 45 out of 5
Brian erfahren hat dies bewertet:Rated between 40 and 40 out of 5
Gespielt am: july 2019 Teamgröße: 3 Ergebnis: Entkommen!
StaceyF experte hat dies bewertet:Rated between 30 and 30 out of 5
Gespielt am: 30 Oct 2021 Teamgröße: 4 Ergebnis: Entkommen!
kman experte hat dies bewertet:Rated between 30 and 30 out of 5
Gespielt am: 02 Jul 2022 Teamgröße: 4 Benötigte Zeit: 42m08s Ergebnis: Entkommen!
hightech

I can see why it was called the Asylum and how it links to an escape game, and the way that the room was presented was clever.

I do like the way that when you enter the room, you have to find the puzzles as not many rooms do that. 

The theme, though, to me, didn't fit that at all. The poster even shows a chair, someone in a jacket, and an eerie light, but the room is nothing like that.

And what I find quite disappointing is that the GM literally tells us the whole objective, what to do, and what we will see in the room - when you go in, it looks like 'this' and that we need to obain 'this' to do 'this' so you can escape.. It would have been better that we find that out in the game, maybe a message was left behind, so that it gives us the element of surprise and discovery. 

Unless I missed this, there's no character or story to tell, just you have to escape an asylum. It would have been more epic to put some of us in (loose) straitjacket for example, padlocked so that we need to get out of, just something(!) to make it worth calling it an asylum and make it more fun. Otherwise, I feel as though it should just be a futuristic space ship theme instead. Given the tech it would have made a bit more sense.

In the end, we finished the room feeling a bit disappointed that there was more that this room could offer.

🦡cipherdelic virtuose hat dies bewertet:Rated between 40 and 40 out of 5
hightechraffiniert

This was my favourite of all the Escape Kent games as it is a minimal information room. First you need to find the puzzles before you can solve them! The puzzles are clever and tricky in places, but all are logical and there is signposting for them all... if you can find it.
I loved this room as I got to think "sideways" a lot in there and it was a great challenge, but I'm sure this will be labelled as a marmite room (you'll either love it or hate it). 

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Budapest’s reputation as an early centre for the escape room explosion is legendary; and White Mission is among the city’s most famous games. That’s due to the game’s concept, startlingly original when first created, that instead of a room filled with clues and items the players would find themselves in what seemed to be a nearly empty white room.

Many years later, the novelty of that idea has faded, but it’s still a nice concept. The game certainly shows its age, not just in the simple decor a...

A good quality venue in the heart of Budapest. The White Room is famous amongst enthusiasts, and deservedly so, but the Maffia Room was good fun too.

We HAVE to talk about the theming. What a strange and surreal concept. There was no decoration, no objects, no props, just 5 bewildered people and 4 white walls. However, it soon turned out that this room had SO much to offer. We are going to have to be vague to prevent any spoilers, but there was absolutely loads to do in here. We discovered puzzles after puzzles, all different kinds, and had our work cut out trying to finish them all.

Can you bring colour back to this room?

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