PapaRomeo118


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Teamgröße: 4 Benötigte Zeit: 51 minutes Ergebnis: Entkommen!
raffiniertstory-getriebenepos

Open since Christmas, Tempo's new room is a find-and-get-out mission. Definitely worth the trip to Bath.

The story for the mission is well thought-out and revealed through the journey. The room layout is an amazing use of the space. Technology is there although not in the way you'd expect. Puzzles are medium/hard, but the variety is great including some novel aspects of the "art" theme.

Note the minimum number of players (4); technically could be done with fewer but bring your luck or skills to get it all done in the time.

This one goes straight into the top-3.

Ergebnis: Entkommen!
schönoriginalimmersiv

So many aspects that make this worth the visit; beautiful set design, well thought-out puzzles, bonus quests making the full use of the time, accidental toffee escape...

Will definitely be back for more Chapelgate mysteries when they next transform.

Gespielt am: 6 Apr 2026 Teamgröße: 4 Ergebnis: Entkommen!
hightechtolles hostingfamilienfreundlich

This doesn't appear to be high-tech at the start, but things aren't always as they seem. Great mixture of logical, physical and tech puzzles. It's not a big set but the decor is beautifully constructed; if you have time left over, ask about the origins of the venue.

Gespielt am: 25 Mar 2026 Teamgröße: 4 Ergebnis: Entkommen!
originalstory-getrieben😨gruselig

It's not a spoiler to explain that The Dark Room begins in the dark, which forms the basis of several puzzles.

A combination of careful searching, cracking combinations, physical challenges, and memory will get you through.

The theme is creepy but not scary; the backstory about the locked room.

hightechoriginalziemlich schwierig

This is another good example of a ClueQuest game which puts the effort into something different and challenging. Well worth a visit.

I wouldn't have enjoyed this as much in earlier puzzling years, but for the experienced escaper there are several unique puzzles. Even when you understand what to do, the execution is complex, and sets the pulse racing.

Ergebnis: Entkommen!
hightechziemlich schwierig

The good: fun mixture of puzzles including several original elements (at least original to me).

The meh: I don't want a torch, just decent lighting, especially in a game which involves scanning items with a tablet.

It's kinda anti-linear in places, where clues gained can't be used until later.

Teamgröße: 2 Ergebnis: Entkommen!
hightechoriginalfamilienfreundlich

A "mission" room, instead of a strict escape, with completion and bonus criteria.

The ingenuity of the puzzles is what stands out here; in a single game I can think of (but not name, to avoid spoilers) three gameplay elements which I've not seen in any other rooms.

It's probably best suited to 4 players, and is nicely parallel without being confusing, once past the initial stages.

Teamgröße: 2 Ergebnis: Entkommen!
immersiv

It's Egypt-themed, so hopefully not a spoiler to say there are various hieroglyphics involved which you can enliven by trying to describe the shape to team-mates.

I reckon 4 players would be the right size for this escape; any more would be rather cramped and it's fairly linear.

Mostly enjoyed the manipulation puzzles except for one bit which you'll know when you've done it. The symbology ones are good but it's not always obvious what's needed vs decorative; whether distractions are all part of the game is up to you!

Good hosting, good set design.

Teamgröße: 4 Ergebnis: Entkommen!
originalfamilienfreundlich

This is my first review (be gentle), but not my first escape.

To mention the obvious, this isn't your classic locked room, but rather an elaborate puzzle box. No two puzzles the same, and a good few were completely novel and well-suited to the tabletop rather than a large room.

Does prior Beatrix Potter knowledge help? Not really, although the puzzles "feature" the characters you don't need to have read the stories.

We completed it in well under 90 minutes, so you probably won't be rushed.