von AIM Escape (webseite)
Goodman`s Fields, 8 Canter Way, E1 8PS
2-5 Spieler
60 minuten
Gesamtwertung
basierend auf Bewertungen von 10 Benutzern
kombiniert mit Bewertungen von 2 Benutzern
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Spielerbewertungen
We did this one because when you do 3 of the AIM Escape rooms you get to do the 4th one for free, but since me and my friends prefer a horror/scary escape rooms, it would not be a choice we would pick for an escape room.
Nevertheless, most of the puzzles were the same as you usually get, locks, combinations, finding things etc. Overall it was a very fun experience, even if it was free. I would recommend this for anyone who just enjoys a regular escape room, it would have been more stars in the sense of fun, but since I like the scare factor, this one only gets 3.
A hi-tech, well constructed room split into 3 chambers. I loved the first section themed as a 50s American diner. Good puzzles, albeit nothing groundbreaking. The second section contained just a single, physical puzzle which was fun but over in 5mins. The final chamber I didn’t enjoy - it was heavily screen based and some of the puzzles amounted to playing basic computer games which I can do any time at home and isn’t a very good team activity.
Another element I wasn’t keen on was the regular intrusion of cutscenes on the TV screens. This was an attempt to keep the story going but it wasn’t necessary and the hammy acting just made me feel impatient to get back to the puzzles.
I had a lot of fun in this room. The puzzles were fairly ordinary but I enjoyed the physical elements of the room as they were a bit different. I think I'd get fed up if that type of thing cropped up in every room but as I one off novelty it worked for me.
Another London visit and squeezed in an escape room. This was quite high tech I thought but not all of it worked that well. Nice theme and we really felt the tension here, with the countdown and the cut scenes. I’d like to try the other rooms too some time
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After playing AIM Escape's first two games on an earlier occasion, we took advantage of a pre-Halloween offer to try their other two on a Friday lunchtime. First up was Spy Heroes, the sort of super-spy story where the bad guy is called Mr. Supervillain, the family-friendly style making a distinct contrast to the tone of their other three games. Your job is to save a friend, who just happens to be a Bond-style secret agent, and perhaps save the world while you're about it.
AIM's games are very ...
Spy Heros was a heavily themed technology room and you could see this from the moment you walked into the room. It had a great lighting package and impressive retro diner theme to start. Of course this was a cover up for the story and the mission you are a part of. This multi-room experience had everything from searching, literal thinking puzzles to a laser maze room which is incredibly difficult!