You’ve heard the stories about the missing/previous family, the ill child, the unusual happens.
As the storm brews in the world outside, the air is filled with suspicious winds, strange music, misplaced items and whispers from secret places. If you wish, you may stay and witness the light inside the house, retrace the memories and listen carefully to the tales that exist within the walls.
Many believe the family never left. Our advice to you, is to disregard the uneasy feelings of neglect and the unknown. Instead, take plenty of time to absorb the pages of confessions, the tales you may hear and the treasures that you will uncover. Maybe you’re not welcome here, maybe the light has been blown out, maybe, just maybe…you’ll uncover the truth.
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Teasertext
Helfen Sie anderen Enthusiasten mit detaillierteren Gedanken zum Spiel (bitte keine Spoiler!)
Dies kann der erste Absatz Ihrer Bewertung oder eine kurze Zusammenfassung sein oder nach Belieben leer gelassen werden. Alles, was länger als ein paar Zeilen ist, kann abgeschnitten werden.
Oh man. This room didn’t work - lots of things were broken or a bit off, or didn’t make sense, and when we left the host was someone different to who had let us in (fine) and was like ‘wow you did that in 16mins!’ But we didn’t - it was at least 40 minutes - and then when we said that it hadn’t been 16 mins he was like ‘how long has it been?’ But that’s his job to know? We were so confused. This room was only okay because we laughed our way through the chaos - do not bother with this one!
Literally it seemed nothing in this room seemed to work properly when I played this. Spooky atmosphere but nothing that particularly scared us. Hosts had to enter the room to fix/reset a lock that had been clearly missed in the reset. Very long delays in hints coming through which I assume the GM’s we’re not attentive to our game and concentrating more on others being played at the same time. . .
There were a few jumps and it had a spooky atmosphere.
I think we had 3 reset errors which were not picked up on by the games host. The host had to come into the room as the battery died on our walkie talkie so he needed to give us a new one.
One puzzle we really did not understand and still don't now even after it was explained to us.
We were asked to arrive fairly early and then were left in the entertainment area for over 25 minutes. I think the aim of this is to get teams to buy added extras as there is a bar, food, gaming machines etc.
The staff weren't particularly welcoming or friendly. There was no pre/post game chat. When we raised our concerns regarding all of the reset errors these were basically shrugged off.
In my experience, there is a big difference between chain escape rooms and independents when it comes to customer experience. The Great Escape helps to highlight some of those differences.