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Gespielt am: 28/10/2024 Teamgröße: 2 Ergebnis: Entkommen!

Quirky room and fun hosts. Well themed puzzles which complimented the room. 

Gespielt am: 28/10/2024 Teamgröße: 2 Ergebnis: Entkommen!

Cool story and unique hint system. However, this room required some very odd jumps in logic.

Teamkollegen:Matt keds
Gespielt am: 28 Oct 2024 Teamgröße: 2 Ergebnis: Entkommen!
originalimmersivstory-getrieben😨gruselig

So true to the TV show. It felt so familiar in a good way. The puzzles were themed well and flowed nicely. 

Teamkollegen:Matt keds
Gespielt am: 27 Oct 2024 Teamgröße: 2 Ergebnis: Entkommen!
immersivheftig🧟schrecklich

Beautiful, immersive, terrifying, creative, impressive. Just wow! 

Teamkollegen:Matt keds
Gespielt am: 27 Oct 2024 Teamgröße: 2 Ergebnis: Entkommen!
raffiniertstory-getriebentolles hostingziemlich schwierig

I should start by saying that this company is filled with the most friendly people we have been hosted by. We can’t thank them enough for how kindly we were treated. 

Gustav Eiffel is certainly filled with trickier puzzles which definitely make you fight for the answer so I suggest doing this at the start of a day instead of the end. We saw something wonderfully impressive within this room; no spoilers though! So if you’re looking for a challenge with a ‘wow’ moment then this certainly is for you. We definitely required help/hints so if you’re up for being tested then book away! 

Teamkollegen:Matt keds
Gespielt am: 27 Oct 2024 Teamgröße: 2 Ergebnis: Entkommen!
originalraffiniertimmersiv😨gruselig
Teamkollegen:Matt keds
Gespielt am: 26 Oct 2024 Teamgröße: 2 Ergebnis: Entkommen!
originalstory-getriebenheftig🧟schrecklich

Absolutely unmissable. All your senses will be treated and kept on edge. I don’t want to spoil this room as it’s beautifully made. Just do it! 

Teamkollegen:Matt keds
Gespielt am: 26 Oct 2024 Teamgröße: 2 Ergebnis: Entkommen!
story-getriebenheftig👻unheimlich
Gespielt am: 26/10/2024 Teamgröße: 2 Ergebnis: Entkommen!

Impressive use of space and suitable puzzles for the theme. Balance of tech and padlocks but mostly padlocks. 

Gespielt am: 26/10/2024 Teamgröße: 2 Ergebnis: Entkommen!
Teamkollegen:Matt keds
Gespielt am: 25 Oct 2024 Teamgröße: 2 Ergebnis: Entkommen!
immersivstory-getriebenheftig🧟schrecklich

As someone who is scared of horror I was terrified when my husband booked this room. The set, sound effects, story and acting is all complimentary of the film this is based on. You are given enough time to solve puzzles but you certainly can’t calculate where the scares will come from! 

Teamkollegen:Matt keds
Gespielt am: 25 Oct 2024 Teamgröße: 2 Ergebnis: Entkommen!
originalstory-getriebenheftig👻unheimlich

Excellent acting and impressive set design. Kept on your toes throughout the game! 

Gespielt am: 25/10/2024 Teamgröße: 2 Ergebnis: Entkommen!

What a gem! This company hasn’t been open long but this really is unmissable! On edge from the moment you step inside until you leave. The puzzles were themed well and complimented the story. As someone who used to refrain from booking horrors, this is certainly one that could turn heads over to the dark side! Don’t miss this room. 

Teamkollegen:Matt keds
Gespielt am: 24 Oct 2024 Teamgröße: 2 Ergebnis: Entkommen!
originalimmersivstory-getrieben👻unheimlich

Fantastic experience throughout. We played with a translator as we didn’t realise until we got there that the instructions and clues would be in Greek. The translator was so much fun and made me feel better playing as a trio. I was very scared before playing the room but once you have your initial scare you get into the flow of how it runs. I was giggling lots playing this game as the actors were consistent and the scary parts were easy to follow. The actors work so well as a team to create such an immersive atmosphere. The room itself is built with so much love and passion. You feel like you’re actually on a forest! There are some true ‘WOW’ moments that took us by surprise. This is a must play, especially if you’d like to play a horror and feel somewhat safe!!

Teamkollegen:Matt keds
Gespielt am: 24 Oct 2024 Teamgröße: 2 Ergebnis: Entkommen!
tolles hostingfamilienfreundlichstumpfziemlich leicht

Very easy so quick escape. Wouldn’t play with more than two as the space is rather small. Easy flow to the room. 

Teamkollegen:Matt keds
Gespielt am: 24 Oct 2024 Teamgröße: 2 Ergebnis: Entkommen!
originalkomischtolles hostingziemlich leicht

Great GM who guides you in character. Small spaces so wouldn’t want to play as larger than a team of two. Original story and nice range of puzzles. The character who is with you is very funny and stays in character throughout. 

Teamkollegen:Matt keds
Gespielt am: 7 Sep 2024 Teamgröße: 2 Benötigte Zeit: 41 minutes Ergebnis: Entkommen!
story-getriebenfamilienfreundlich

A nice, easy-going room with a range of puzzle types. A variation between padlocks and maglocks but leaning more towards padlocks. Fun use of ‘levels’ but felt like there were some missed opportunities for using this unique space for puzzles. Nice use of tech. Puzzles were simple to solve. Lost a chunk of time (twice) due to something opening and not hearing anything/being signalled or signposted. With a few tweaks this could be a strong room. It was good fun for a Saturday day out and a good excuse to visit Shrewsbury. We were a bit gutted for the GM to open the door to the room to show us the ‘obstacle’ before we even started and were told lots of details about the rooms’ features before we even started. It would be better to just experience it rather than be told about it as it takes away that magic moment. 

Teamkollegen:Matt keds
Gespielt am: 12 Aug 2024 Teamgröße: 2 Benötigte Zeit: 32minutes Ergebnis: Entkommen!
originalfamilienfreundlichsmallsehr leicht

Logical puzzles and original story. Most of the puzzles were VERY easy which meant we’d finished the puzzles within less than 30 minutes. The GM was very quick to give us a hint within 1minute of wondering about 1 puzzles. Had to to say “no more hints please” which she did take on board. Out of the games we’ve played abroad, we did find our welcoming rather stale, very much a “sit down, wait there” as the door to the room was wide open which spoiled the original excitement. The flow of puzzles was spot on and everything made sense. This would be good for a young family to play. No big issues, just a general “okay, that was fine” experience. Unique ending which was refreshing after playing 200 games. We added this on last minute as we had done our list of tourist attractions. Also, as we entered the premises the door to the escape room was open so we saw it all before we even started which was a bit deflating. 

Teamkollegen:Matt keds
Gespielt am: 2 Jun 2024 Teamgröße: 2 Ergebnis: Entkommen!
schönoriginalstory-getrieben

As always, escape quest have pulled off another excellent escape room. It’s no wonder this company is so highly rated. Lots to keep you busy and the puzzles are very logical and solid. We played as a 2 and managed to do it all in the nick of time. Solid, must-play room! 

Teamkollegen:Matt keds
Teamgröße: 3 Ergebnis: Entkommen!
originalstory-getriebentolles hosting
Lovely balance of puzzle types. Kept the 3 of us busy for 45 minutes. Small space so wouldn’t suggest teams any bigger than 3 in either room. Logical and a good flow to it all.
Teamkollegen:Matt keds
Teamgröße: 2 Benötigte Zeit: 53 Ergebnis: Entkommen!
raffiniertimmersivmagisch
The reviews are right, exceptional room. Very magical and immersive. Lots of ‘wow’ moments and a good amount of puzzles to keep you busy for the full time. A must do room! The host/owner is exceptional at what he does. 
Teamkollegen:Matt keds
Teamgröße: 2 Benötigte Zeit: 37 Ergebnis: Entkommen!
schönoriginalstory-getrieben
Very logical and good flow to the room. Everything made sense, hence the quick escape time. Solid room. 
Teamkollegen:Matt keds
Teamgröße: 2 Benötigte Zeit: 45 Ergebnis: Entkommen!
schönoriginal
Teamkollegen:Matt keds
Teamgröße: 2 Benötigte Zeit: 48 Ergebnis: Entkommen!
tolles hosting
Teamkollegen:Matt keds
Gespielt am: 11 Nov 2023 Teamgröße: 2 Benötigte Zeit: 46 Ergebnis: Entkommen!
hightechtolles hostingfun

Had great fun during this room. We played as a two and had decent time left. I would imagine it’s tricky for an inexperienced small team so bare that in mind when you book. All the puzzles were well themed and had a nice balance between padlocks and Maglocks. Everything made perfect sense and we had a good laugh as we played. 

Teamkollegen:Matt keds
Teamgröße: 2 Ergebnis: Entkommen!
komischstory-getriebenfamilienfreundlich

Lovely hosts and GM, clearly a very proud and happy owner. 

The set-design is in-keeping with a Scooby-Doo story and the story progresses just like one of their episodes. However, we found some of the puzzles very odd and not very fitting. I can’t count the amount of times we solved something, heard a sound (something opening), then spent the following 5 minutes trying to see what had happened. This room with greatly benefit from clear signposting to support this (e.g lights, sounds etc). The clue system was in-keeping to the story, however only one player could hear it and there was a technical error which meant the GM had to come in to fix this. Errors happen, especially with tech, but even when it was fixed it didn’t really pay off. Maybe we were tired when we played this room as there isn’t anything fundamentally wrong with it, we were just rather underwhelmed. 

Teamkollegen:Matt keds
Teamgröße: 2 Ergebnis: Entkommen!
story-getriebenstumpf

This was our first out of the Paradox project rooms so we were trying to temper our expectations. It’s hard to do when it’s such a highly ranked and esteemed company. 

The scale is impressive and is definitely an exciting experience when you’re used to UK sized ER‘s! We had a fun start to this ER and enjoyed how the puzzles were progressing. However, roughly 25 minutes in, we came to what felt like a dead end. We required many, many hints from the GM to get through a painfully long puzzle. The clue system is fun though. I had an enjoyable interaction with the GM during this stressful part. Once we’d finally moved on we flew through a few puzzles in a row, before once again hitting a dead-end. We once again had to ask for many hints to get any resolution. Usually, we get a hint and go ‘ahhh! Whoops, our bad’ as it’s our error yet each time we were thinking ‘why, how, what?!?’. There is one part to the ER where we’re put aside to allow for a reset of the ER whilst we’re getting increasingly frustrated in the midst of a non-sensical puzzle’. It’s weird to come out of a space, back into a space you’ve previously explored, to see it reset. It kind of killed the immersion for me. 

At the end, we apologised for needing so many hints. The GM’s words were ‘it’s not possible to do this without hints’. Shouldn’t every ER have that option though? We don’t care about hints. In fact, our perfectly rehearsed comments before an ER are “we’re not proud, give us a hint when we need one”, followed by me joking that I’ll be waving to the cameras for help. We love help! But if the GM’s know it can’t be completed without any help, then change the puzzles, please! 

Teamkollegen:Matt keds
Teamgröße: 2 Ergebnis: Entkommen!
story-getrieben

I was quite underwhelmed with this room. By this point, we had already played the other two rooms, with two very different experiences. So, I tempered my expectations, and I’m glad I did. Within the first 15 minutes I was becoming increasingly frustrated to realise that I was here for the next 3 hours. Yes, the size is great and the story is cool, but the puzzles felt so ‘meh’ and odd. It would have been clear to the GM that I was deflated throughout the game as I found myself sitting down a lot due to constantly facing puzzles that were either non-sensical or forced. Some of the puzzles were nicely themed though. I really don’t believe this needs to be a 3 hour room. I believe that it’s 3 hours because the puzzles require so much thinking and so much time asking for hints. I don’t think the puzzles are hard, just very odd. I understand that Paradox project proudly think outside of the box with their puzzles, but in this case the box would be your best friend in redesigning this room. We got to experience their abstract way of thinking in the Bookstore, which was fab! But they’ve missed the mark in this room. 

We’re intelligent players and when a room is made well, we glide through it and feel like a great team, but this left us stumped and deflated. 

Part of the story is fantastic and still makes us smile when we talk about it. They’ve clearly written a great story, the puzzles just need to be designed to the same level. 

It may have been a better experience with a large group so ideas could be thrown around. Maybe. 

I wish I could say more amazing things as the Bookstore was excellent, but I’m sorry to say, this was disappointing. 

Teamkollegen:Matt keds
Teamgröße: 2 Ergebnis: Entkommen!
originalstory-getriebenheftig😨gruselig

BEAUTIFUL! What a stunning set! The steampunk theming is seamlessly worked into the enormous space. At no point did an area/room feel like it was lacking. They kept their high standards throughout the build. 

I was VERY nervous about this room as I am always anxious when playing horror rooms. I don’t believe this would count as a horror room; it’s eerie. There’s a good amount of pressure and anxiety placed on you throughout the experience, from the moment you enter the premises. I spent the first ten minutes pinned in the corners of spaces. Once I understood their style and approach, I was able to relax more and enjoy what was to come. The acting from the range of characters is phenomenal! I felt like I was inside a movie, watching the story unfold. You don’t get chased, but you’re definitely required to keep on your toes. 

The puzzles were perfect and suited the story and space very well. Although there are plenty of props, it’s clear what is needed and what is not. 

The scale of this ER is seriously impressive and works well as a two or as a group. The puzzles were a good mixture of easy and hard, which is perfect for different stages of the room. 

This room is a MUST when visiting Athens. 

Teamkollegen:Matt keds
Teamgröße: 2 Ergebnis: Entkommen!
hightechimmersivheftig

The set design was in-keeping to the story and we truly felt like we were part of it. I can genuinely say, I had no idea where passageways were going to open. I am usually very good at finding the openings and I could not see any! This room is full of twists and turns which added to the sense of adventure. The actor plays a fun and entertaining character who we interacted with a few times throughout the story. 

Most of the puzzles were fitting, bar one towards the end that we found frustrating. We escaped with good time and pumped with adrenaline! 

Teamkollegen:Matt keds
Teamgröße: 2 Ergebnis: Entkommen!
schönimmersivstory-getrieben👻unheimlich

I should start by admitting that I convinced my husband to play this with ‘day mode’. So we had the full puzzles and no live actors. This was a good opportunity for me to experience a scary room without the fear of something chasing me/jumping out. It was nice to have the opportunity to explore the expansive layout, without sweating at every turn. That doesn’t mean it wasn’t scary though! The music is timed well and they definitely knew when I was feeling confident as they would ramp up the sound bites whenever I would walk around on my own. It was easy to see how terrifying this would have been with the actors as there is no place to hide. The layout is expansive enough to feel like you could get lost, without being overwhelming. I truly felt like I was in an abandoned sanatorium, as the set-design is beautiful. I was so grateful to have full access to a fully functioning torch throughout the experience. It’s possible these aren’t available during the midnight mode, best to ask! 

The puzzles were themed well to the story and the clue-system complemented the story. For the first time in a long time, I came out of the room with many questions. We had somehow not done roughly 3 puzzles yet somehow escaped successfully. We escaped with a minimum of 20 minutes spare so we couldn’t understand why we weren’t able to complete these puzzles. I felt like it ended abruptly. The GM spent his time (still in character) explaining why it works this way, but I still don’t fully understand. I imagine with the actors and completing all the puzzles would make this a 5 star room. 

Teamkollegen:Matt keds
Teamgröße: 2 Ergebnis: Entkommen!
originaleposfun

We both came out beaming after playing this room. There is so much fun to be had at every turn. We felt like children let loose at a kids play! This is definitely an active room, so no good for those who like to take things leisurely. 

The room features many ‘wow’ and ‘aha!’ moments. Some of the puzzles left us scratching our heads, even after multiple hints but it didn’t bother us. Good balance of padlocks and tasks to complete.

The music and sounds bites were excellent and timed well. We were constantly dancing or singing away. The clue system is beautiful, let’s leave it at that. 

There is a rustic, hand-made feel throughout . A very unique room with a lovely owner who executed his vision very well. 

Teamkollegen:Matt keds
Teamgröße: 2 Ergebnis: Entkommen!
originalkomischtolles hosting

First and foremost, I should acknowledge the epic performance throughout the story. The actor took the role of multiple characters, each played impeccably. Our interactions with him had us in stitches, always guessing his next move. 

The puzzles were beautifully crafted into the space. Not once did we question the relevance of a puzzle. We also experienced lots of new puzzles, which after playing nearly 200 rooms, was a breath of fresh air. The mechanisms and technology used was flawless. One particular moment is widely discussed across other ER companies when we shared we had done this room.

No complaints here; just two very happy players! 

Teamkollegen:Matt keds
Teamgröße: 2 Ergebnis: Entkommen!
hightechstory-getriebenmagisch😨gruselig

This was our favourite out of all the paradox rooms. As a 3 hour room, we were impressed by the progressing story and mass of puzzles. The mechanisms and tech used is beautiful, with spaces appearing out of what seemed like nowhere. We thoroughly enjoyed the puzzles and the set-design was beautiful. We completed this with good time to spare and managed to play the game without a break. 

Teamkollegen:Matt keds
Teamgröße: 2 Ergebnis: Entkommen!
schönimmersivheftig💀extreme angst

Well, the rumours are true! This is definitely the biggest and most immersive escape room I have ever played. This was the last room planned into our Athens trip so our expectations were high. As soon as you get there, you are immediately immersed in the story. I must say, the detail and effort that has gone into the build is incredible. I just wish that more of the story took place in the ‘village’ as this alone would have also been spectacular. I could’ve spent hours just in that space alone. We were eased gently into the horror as we had many interactions before even beginning the ‘official’ plot. 

I should say that I am not a fan of horror rooms and it is my husband that books them into our trips. If I had it my way, we wouldn’t have booked any. But I’m so glad he did. Although I was PETRIFIED during the chapel experience, it was hard not to be impressed by the scale, detail, and beauty. There was NO place to hide in the first part which didn’t help my fear! They’ve clearly planned this very well as you’re constantly on edge. My poor husband was left to solve the first puzzle as I stood still hoping I’d see daylight once again! The role of the ‘helper’ to give hints is a great part of the story. I should mention that the character ‘William’ makes sure that you can ask to tone it down if you’re too scared. At the start I asked them to focus their energy on my husband, leaving me alone. Fair dos, it must’ve been hard as we were as a two, but they did this well. 

The puzzles are perfect as they’re quick and simple enough to complete, even when terrified! 

I should say, when they say ‘walk, don’t run’ you MUST adhere to this. During a terrifying scene, I ran, which ended in a very painful injury. I played the second hour thinking I had fractured my wrist. There are many aspects where 2 hands and two working legs are required. So having one hand completely out of action, and a very sore hip, it was very tricky. Although it was my fault by running, I would suggest that they invest in rubber matting underneath the terrain as we had a similar event in their other room where we both walked into a space and instantly almost fell over due to the complete lack of friction. This did not tar my experience as I’m still giggling picturing the GM watching me face plant the floor. It must’ve been absolutely hilarious. Nothing broken, just a lot of bruises! 

This is an experience I will never forget! 

Teamkollegen:Matt keds
Teamgröße: 2 Ergebnis: Entkommen!
immersivstory-getriebenepos😨gruselig

This room has gone straight into my top 3 in almost 200 rooms. My favourite in Athens. I had watched the film 3 times, and the set is impeccably true to the film. Usually I would walk into a scary room feeling on edge, however, I felt an instant sense of familiarity and was put at ease. I was itching to get started and was (for the first time ever) excited to explore a creepy room. Usually I’m found glued to a corner for the first 10 minutes, but this room was different. This room is different to a typical escape room as there is lots of props and you truly feel like you are in the man’s home. 

It’s true what reviews say, there aren’t many ‘typical puzzles’. You’d think after nearly 200 rooms we would be disappointed, this was definitely not the case. The room is mostly task based and at no point did we find ourselves bored. We are eager to find our next task based room as this really was my favourite escape room experience. 

The acting is perfect and really keeps you on your toes. There is no need to run, but I did out of excitement. You’re not chased but you have a perfect amount of anxiety placed on you.  

The scale and set-design is beautiful and seamless (which I’ve only said about 15 rooms). Whilst typing this i am sad that I will not be able to experience this again for the first time as this truly was an exceptional experience for both of us. We stayed up until 3am discussing the room and still can’t stop! 

Yes, the location is a bit far out but YOU MUST PLAY THIS! There is a taxi service you can use to book taxis so it really is simple to get to and from. 

Teamkollegen:Matt keds
Teamgröße: 2 Ergebnis: Entkommen!
story-getriebenheftiggreat acting💀extreme angst

Wow! It’s fair to say I was very scared to do this room, and I now know I had every reason to be! The acting is next level and puts consistent pressure on you throughout the game. They give you adequate time to solve puzzles in between scares, however, I always felt on edge. I found myself hesitating to finish a puzzle just so I could mentally prepare for the next scare. The mechanisms involved for the actor are excellent and now I have seen things i had never witnessed prior to this game. The puzzles are easy enough and the set-design is perfect for the theme. The mechanisms used for transitions between rooms were excellent and we could never have guessed where we would be going next. 

For those that are apprehensive about horror rooms, I should say that you DO get chased around and this was particularly scary as a 2. Lots of bruises on my shins and thighs from shuffling around the room during chases! Great memories made. 

Teamkollegen:Matt keds
Gespielt am: 23 Sep 2023 Teamgröße: 2 Benötigte Zeit: 43 Ergebnis: Entkommen!
schönimmersivstory-getrieben

Beautiful room from another wonderful Enigma branch. The set is built perfectly for the story with such a hands-on, lovingly-made feel throughout. As a 2, we sailed through, however we didn’t feel like we did as luckily there’s plenty to do. A nice balance of puzzle types. Make sure you bring your reading glasses though! There’s some unique “wow” moments which gets hard to find after nearing 200 ER’s. Excellent! 

Teamkollegen:Matt keds
Teamgröße: 2 Ergebnis: Entkommen!
familienfreundlichheftig

A lovely Christmas room. There’s so much to get through so keeps a good intense pressure as a two. We managed to get everything with 20ish seconds remaining so a strong pace is needed throughout! The puzzles are easy but as there’s so much to do, you still feel challenged. 

Teamkollegen:Matt keds
Gespielt am: 23 Sep 2023 Teamgröße: 2 Ergebnis: Entkommen!
hightechraffiniertimmersiv

Beautiful scenery and well built. Puzzles are on theme and a good challenge. It’s a well written, logical room with lots of beautiful moments. Looking forward to their next room! 

Teamkollegen:Matt keds
Gespielt am: 9 Sep 2023 Ergebnis: Entkommen!
originaltolles hostingfamilienfreundlich

What a lovely family escape room. We were a little sure at first as the first puzzle felt a bit awkward. However, as the game progresses we found ourselves having a lovely experience. The puzzles are a good balance between easy and average. 

Please note that the GM is there with you for the experience but he was wonderful. You actually forget he’s there but glad he’s there when you need validation! 

Teamkollegen:Matt keds
Gespielt am: 9 Sep 2023 Teamgröße: 2 Ergebnis: Entkommen!
komischraffiniert

Unique concept and an inventive way to advance through the game. The puzzles are definitely leaning towards easy but we had such a laid-back and fun experience. 

Teamkollegen:Matt keds
Gespielt am: 20 Aug 2023 Teamgröße: 2 Ergebnis: Entkommen!
schönoriginalmagisch
Teamkollegen:Matt keds
Gespielt am: 19 Aug 2023 Teamgröße: 2 Ergebnis: Entkommen!
schönstory-getriebenepos
Teamgröße: 2 Ergebnis: Entkommen!
originalstory-getriebenbalanced😨gruselig

One of favourite first puzzles to date - creatively used their space well.

The ambiance in this room was well cultivated for the right balance of eerie and adventurous. The story is unique and well written. The puzzles fit the story well and the room has a satisfying amount of jump scares! 

Teamgröße: 2 Ergebnis: Entkommen!
hightechoriginalraffiniert

Loved this game! Perfect balance of puzzles. Literally can’t fault it. The vibe for this room is spot on and the feel good moments kept flowing. We clicked really well with this game and didn’t want it to end. Kelly is a very gifted writer and her passion really shows in her rooms, especially this one! 

Teamgröße: 2 Ergebnis: Entkommen!
tolles hosting

A cool start to the room which required great communication. We are still kicking ourselves over what we missed (haha!). The room flows well and there’s plenty to do for everyone so we had a nice balance between working together and working separately. Some unique moments! 

Teamgröße: 2 Ergebnis: Entkommen!
schönoriginalmagisch

Gorgeous puzzles and a lovely balance between padlocks and physical elements. Lots to do so organisation is key. There were so many unique and fun elements that we kept discussing on our long drive home. You can really see the playful storyline and design that has gone into this room. Everything makes perfect sense so the game flow is spot on. 

Teamgröße: 2 Ergebnis: Entkommen!
originalfamilienfreundlichfun

Our trip kicked off with this excellent room! Our host Kelly was incredible throughout the day and it was a genuine pleasure to spend the day with her and Kody. 

Castaway is a genuinely fun room and flowed effortlessly. The puzzles were playful and just made perfect sense! 

Teamgröße: 2 Ergebnis: Entkommen!
hightechstory-getriebenheftigziemlich schwierig

Another high-tech game! Creative storyline which flows effortlessly. Like their other room, the puzzles were challenging and kept us very busy for the full 90 minutes. However, when reflecting on the room, the first puzzle seems rather difficult to be faced with when you first start. Had this puzzle been a few steps in, it might have felt less draining! Although, we did feel a great sense of achievement when we succeeded. Nice balance of tech vs physical puzzles. The final puzzle may benefit from sign posting as there was one element that felt quite subjective. 

Big shout out to Michelle who ran this room for the first time during our visit. She guided us through the room efficiently with excellent and hilarious communication. 

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