Firstly this rooms theming is incredible, it genuinely feels like and old submarine! I think however this leads to a major flaw, it's rather empty with little to fill it and few places to hide possible items (there weren't many).
The puzzles themselves were rather slow and dull with little of the desired tension you want from a good room.
The main let down was the final puzzle, we did it correctly and nothing happened cos the tech was broken. We asked for help and nothing. We ended up just sitting on the floor waiting. Eventually the game master came in to ask what was happening. He looked at the completed final puzzle and was like year that's correct the techs just broken. So he manually had to force it open. It turned out he also couldn't see we had done it correctly over the cameras as the periscope was in the way, which seems like a huge oversight on the company's part.
We did a second room here hoping it would be better but it was worse.
I would not recommend coming here if you are an escape enthusiast, the company is not bothered by their rooms just more interested in their golf and axe throwing.