For starters it should be said that we are an experienced duo (150+ rooms) having only failed to escape once before in our escaping journey in a room that wasn’t really designed for two people, and this game now features in our top 5 most frustrating game experiences, both for needlessly nonsensical puzzles, and things that seem to be designed to eat up time.
Odyssey 23 was designed by the same guy who made Escape the Seven Seas, and that features in our top 10 rooms of all time. Like Seven Seas, this room’s theming is awesome - clearly a lot of time and effort has been put into its design - and it could and should be brilliant… However…
It’s a very tech heavy game (probably 80%) and also linear for the first half, so if you get stuck on something early on (for example the logic puzzle) then you’re all just standing around waiting for someone to work it out. The opening puzzle is also ridiculous. Although we got the concept of what was required pretty quickly, the reality meant that the puzzle was needlessly difficult and illogical as it was a colour based puzzle but under red light. In the end we were so frustrated with it 15 minutes in we asked to skip it - we still didn’t really understand the actual logic of it when the GM’s explained it to us afterwards either, and even the GMs said the first puzzle often takes people up to 20 minutes, and they’ve had a lot of feedback similar to ours about how irritating it is. Considering that the game has been open a while it seems mad that nothing has changed; apparently the designer likes the fact all 6 players can be involved at the beginning, but it’s almost prohibitively difficult for 2 players. In the end we were only 2 small puzzles off escaping, but because there was so much time wasted early on we missed some of the good bits at the end.
There were some really clever and fun elements to Odyssey 23, but because we so irritated with the first few puzzles and how long they took, and the fact there was nothing to write on, it overshadowed the rest of it. It’s such a shame as a few tweaks would make this game incredible.