Houdini’s Escape Room Experience Crewe: Escape From R.M.S. Titanic

Von | November 26, 2022

von Houdini's Escape Room Experience Crewe (webseite)

Phoenix Leisure Park, Dunwoody Way, Crewe CW1 3AJ

Crewe

2-6 Spieler

Sprachen: EN

60 minuten

On April 10th 1912 the largest ship ever build left Southampton on her maiden voyage. She was called the ship of dreams, transporting people to New York in the height of luxury.

​Just 4 days into the journey disaster struck as she collided with an iceberg.

On board, as first class passengers, with the impending doom; what would you do to escape the ill-fated ship?

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Gesamtwertung

Bewertet zwischen 2 und 4.5 von 5

basierend auf Bewertungen von 76 Benutzern
kombiniert mit Bewertungen von 6 Benutzern

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Spielerbewertungen

Farmergeddon Outta Here erfahren hat dies bewertet:Rated between 2.5 and 2.5 out of 5
Gespielt am: 9 Mar 2023 Teamgröße: 2 Ergebnis: Entkommen!
immersivlacked finesse
We enjoyed this room but sadly some of the props were damaged and we managed to accidentally jump ahead and miss some of the puzzles that were part of the game itself. The room's design was very impressive, we really enjoyed the setting. We gave this feedback at the time, and was told it was a newly opened room so hopefully the relative changes have been made and everyone can enjoy this impressively designed experience.
WinglessArchangel erfahren hat dies bewertet:Rated between 4.5 and 4.5 out of 5
Gespielt am: 18 Aug 2023 Teamgröße: 3 Benötigte Zeit: 49:58 Ergebnis: Entkommen!
schönstory-getriebentolles hosting

Myself and my teammates had a fantastic time at this beautifully themed room in a fairly new venue in Crewe. Everything about these escape rooms is well thought out and executed well, right from the entrance stairwell to the gorgeous room itself. This is themed exactly as you’d expect, and was what really made the room stand out for me, as it was unlike any other themes I’d encountered before and - from my knowledge of the Titanic - there had been a good deal of care and research that had gone into it, right into the music that started playing as we got the announcement from the captain that the ship was going down! So this room is definitely going to float your boat if you’re a Titanic fan (pardon the pun!).

There are quite a few wee surprises and nice unusual quirks and mechanics which we really appreciated and which made this one of the more original rooms I’ve done recently. None of the puzzles is all that hard, but there is quite a lot to just get done in the time limit, and you need to be very observant! Lovely and non-linear though which is great for groups that enjoy splitting up and cracking on with different things. 

There were a few teeny wee niggles: the clueing system - which looked the part and would have been awesome if it had worked - was broken on the day we were there, which is unfortunate especially for a newer room. Instead, when we needed to communicate with our host (which was not too often, fortunately) , he actually needed to come into the room, which broke the immersion somewhat. Fortunately, he (Leon) was an incredible host and we really didn’t mind this too much! He was friendly, kind, funny, and respected our request for no clues, only popping in to give us a few vital bits of info - in one case, a key was not where it should have been, in another, we were concerned about whether we were solving a puzzle correctly as there was no audio feedback when we’re expecting there to be - and one clue, when we asked for it. 

On the topic of immersion, there were one or two anachronisms (the use of number padlocks, and - most gratingly - the use of a tablet screen in one key part of the room which could have been better thought out so that it needn’t have used a modern portable device so obviously), and, as I mentioned before, a couple of the puzzles had no discernible effect when being executed/solved, which was a shame (I’m thinking especially of the two final things you need to do to escape), but all in all this was a very satisfying and enjoyable room which is a strong contender to go into my personal top 5! We are returning to do their other room (Alcatraz) very soon! 

LR erfahren hat dies bewertet:Rated between 1 and 1 out of 5
Gespielt am: 24 Aug 2023 Teamgröße: 4 Ergebnis: Entkommen!
kaputte technikschlechtes hosting

One of the worst games I have ever played. Despite having only been open three weeks, a lot of the room was damaged. Letters has been scratched off things that we thought were clues but were actually just room damage. One clue had been printed back to front. Some puzzles couldn't be used because they were broken. One puzzle we solved but the mechanism just didn't trigger. There was no way of speaking to the host. He kept just crawling into the room to tell us things were broken and to just move on. Also the room hasn't been reset correctly so he had to crawl back in and give us a key. It really broke the immersion and flow of the game.

Anonymous hat dies bewertet:Rated between 4 and 4 out of 5
Ergebnis: Entkommen!
familienfreundlichactiveschlechtes hosting

A fun active experience. A very large room with lots of areas to it. Our host (v) was very overbearing and would have told us how to do every single puzzle before we'd even tried it if we hadn't started ignoring her. 

🔐James Bloodworth experte hat dies bewertet:Rated between 2.5 and 2.5 out of 5
Gespielt am: 14 Jul 2024 Teamgröße: 3 Ergebnis: Entkommen!
tolles hostingkaputte technik

Houdini's does seem to be carving out a reputation but it's probably not one they would want.  The hosting here was fabulous, but the room was broken in a few cases and it was clear it needed some maintenance doing on it.  It was on ok way to spend an hour but not worth going out of your way for, for the numbers only.

samsham erfahren hat dies bewertet:Rated between 4 and 4 out of 5
Gespielt am: 7 Jul 2024 Teamgröße: 2 Benötigte Zeit: 56:54 Ergebnis: Entkommen!
immersivstory-getriebentolles hostingziemlich schwierig
spbc experte hat dies bewertet:Rated between 4.5 and 4.5 out of 5
Gespielt am: 17 Jul 2022 Teamgröße: 2 Ergebnis: Entkommen!
immersivtolles hostingepos
Petrina Deakin hat dies bewertet:Rated between 3.5 and 3.5 out of 5
Gespielt am: 7 May 2024 Teamgröße: 6 Benötigte Zeit: 53.00 Ergebnis: Entkommen!
preis-leistungs-verhältnisfamilienfreundlich
gamesmaster13 hat dies bewertet:Rated between 3.5 and 3.5 out of 5
Gespielt am: 1 Apr 2024 Teamgröße: 2 Benötigte Zeit: 58:30 Ergebnis: Entkommen!
schönimmersivkaputte technik
I was sceptical about this room after hearing mixed reviews but I actually did enjoy it! The room layout/design is really nice and there are some fun puzzles that work well. It's definitely doable as a 2, and the pacing of the puzzles is good.
Unfortunately, there were a few things that weren't great. The health and safety briefing at the start didn't include all of the information needed, so the GM then kept coming into the room to point out things he forgot to tell us (including 'when the phone rings I'm trying to send you a clue'- we were not told this, and prior just thought it was background noise!). He also came in to explain that some puzzles weren't working- it didn't affect our game too much at all, but it is something to note if you really enjoy the immersion aspect. It's also important to note that the GM directly interacts with the game, and you need to shout out answers in order for them to open something- I didn't mind this, and our GM was very attentive with his responses, but I can imagine that this might not be everyone's style. 
I think this is definitely worth doing if you can get a deal on it (we used the 2 for £40 deal), but it's not one to travel for.
knoh39 erfahren hat dies bewertet:Rated between 3 and 3 out of 5
Gespielt am: 4 Apr 2024 Teamgröße: 4 Benötigte Zeit: 52 min Ergebnis: Entkommen!
preis-leistungs-verhältnisfamilienfreundlichkaputte technik
Puzzles would be good if they actually worked. 4 times are game was interrupted by the game master to tell us another part of the game wasn’t working 🙁 such a shame as we liked other parts but it it was so annoying! 
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Bewertungen von Escape Room-Bewertungsseiten

‘Immersive’ is a worrying term for a game based on the sinking of the Titanic, but fortunately they don’t take things as far as plunging players into the icy waters of the Atlantic. Instead, this game places the players in an upper class berth on the doomed ship, just as it begins to sink.

Houdini Escape excel at providing a good experience before and after the game, starting from the atmospheric lobby and the mini-cinema used for game briefings. I particularly admired the way they use a simple...

A good intro and cool transition into the game. A beautifully themed space, with a sense of exploration across the ship and attention to detail that really helps with immersion. Solid puzzles and good theatre throughout the game. Titanic is probably the most impressive of the games in Southampton and well worth a trip if you're in the area.
We loved the attention to detail in both the game, and the waiting area. The room itself had touches that were historically accurate, and the reception had a poster of the Titanic that was signed by the youngest survivor of the disaster.

Let’s talk about climaxes. The one thing all good games shouldn’t do these days is to leave you unsure whether you have actually completed it. It definitely shouldn’t be dependent on the GM walking in and telling you. 

As it turns out, the room has a lot going for it. It sprawls over several rooms (well, "cabins"), it looks fairly realistic (except for lack of motion, I guess) and proposes a few tasks I had never performed before (something I always appreciate after playing so many rooms). There are many references to real-life details in the puzzles, to the point where Titanic experts would probably be able to circumvent a puzzle or two. Yet, having said all that...

I had never heard of Houdini Escape rooms before, so when it was suggested that we do one of their rooms, I was unsure what to expect but was up for the challenge. They have multiple locations around the country and with Southampton closest we headed there and it seemed only apt to do the Titanic room. When we arrived we were greeted by the nicest host/games master who i'm so sorry but I don't remember his name. He is an absolute credit to the Houdini team. His passion and enthusiasm for his job was clear to see and he really made the whole experience, from checking in to escaping that much more fun and entertaining.



Houdinis Escape Onslow Road Southampton: Titanic

November 2022

Overview 

This was Second visit to Houdini’s in Southampton after visiting the their Tenpin location earlier in the day taking on Extinct. We had booked in at their Onslow Road location for what is arguably the best rated escape room in the country, Titanic. This was our first 90 minute room. There is a car park nearby where you then have a 2 minute walk to the location so not too bad at all. The reception area is decorated as you would expect for an old immersive experience but it is not as grand as the Tenpin location. You are given an iPad to complete your information details and sign waivers. We were taken to an old cinema style room with popcorn machine and cinema screen ready to show us our brief. 

Room impression

The room is up to 7 people, however, we would not recommend going with a group of that size. Some of the areas in the game are quite tight and as a team of 4 we did struggle a little bit in some parts. The set of the game is as you would expect, fully immersive and completely in keeping with what task we were taking on. We would say that some of the props and games in the room were starting to look a little tired and were not as impressive as Extinct that we had done earlier in the day. In saying that, they had done a brilliant job in creating an immersive experience that we did all enjoy. 

Puzzles

At the beginning of the game we found it quite easy to split up and tackle a few games on our own but as the experience went on, the games did become linear. As previously mentioned, some spaces were quite tight and this left some of our team stood watching whilst others were attempting the solve some puzzles. This put a little dampener on the experience for us and with much bigger teams, we can imagine this being quite a big issue. There were a lot of hide and seek games during the experience and at the beginning a few padlocks were to be found but on the whole, the puzzles were varied and fun throughout. It did take us a while to work out that when we did get a puzzle right, a ship’s bell would ring. We’ve not experienced this before and it was a nice touch to add to the immersive experience. 

Game Master Clues

We can’t remember asking for any help during Titanic. Our games master did keep a watchful eye on us and if we steered slightly off track then a foghorn would sound which let us know we needed to have a little re-think. We were told that if we needed a clue all we had to do was ask and she would have came over on the speaker system. 

Round Up

We had high expectations of this room and to the large part it did not disappoint. A lot of effort has gone into making one of biggest tragedies in human history a tasteful experience. You could see that game was starting to look a little tired on some of the puzzles that will probably need addressing at some point but it kind of added to the history of it all. This game is a must when visiting Houdini’s Southampton.

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