In an abandoned warehouse a top secret investigation is being carried out on an alien pod the suddenly materialised from the unknown. The pod has been counting down since first being discovered, and scores of top of their field scientists have been baffled and unable to ascertain its purpose. Assuming the highest possible threat level, you find yourself England’s and maybe the World’s final hope of preventing whatever is at the end of the ominous countdown.
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We knew there were issues with this room coming to the end of its life and as such did it for 50% of the price which is well worth it. 3 of the 12 puzzles were'nt working but it was still decent enough. There are a few bits that are very confusing but its certainly very different to a lot of other rooms. A few bits do drag if you do well but as its a points based result then I guess thats not quite so bad as doing something repetitively is actually getting you points, even if it feels like you are there forever! The amount of tech in it is great and I am sure in its prime it was a very clever game.
I think the biggest flaw here is I wouldn't call this an 'escape room' it is one room with essentially a hexagonal computer. The puzzles were confusing and although we were successful due to the point system in place we did not feel accomplished after leaving.
Gespielt am: 28 Aug 2023Teamgröße: 2Ergebnis: Entkommen!
hightechraffiniertkaputte technik
This is a clever idea and I an appreciate what must have been a huge piece of work to conceptualise, plan, build and program but I have issues. Some of the puzzles need more signposting as things happened and we had next to no idea how to respond as the onscreen instructions were vague at best. We had two big tech failures on this game, for one the GM came into the room as something hadn't opened correctly and another time she wasn't watching us as (we could hear her) she was on the phone to another customer so we used the option to skip the puzzle. We had the same host for every game here and she was very good but stretched by running multiple games at once.
Tricky to review as the room concept is very unique - an interactive pod that has both progressive and bonus puzzles each with varying points attainable based on speed and accuracy. I really loved the concept but felt that a bit more signposting was needed on how to start and interact with the various elements. Some of the puzzles and games were so much fun though especially the alarm (not a spoiler as you're told before you go in). Mixture of great and confusing elements - with a little more guidance I'd have really loved this.
Gespielt am: 28 Jan 2022Teamgröße: 2Ergebnis: Entkommen!
This is a slightly unusual game where completing the game in time is not the complete objective, the game is structured around solving as many puzzles as possible and you are awarded points for doing so, the aim to get as big a points total as possible. The game is divided up into periods and for each period there are main puzzles and if you complete that quickly enough you have the opportunity to solve bonus puzzles. I think we had run out of steam after completing the extended Chamber of Champions not long before playing this and didn't get to any bonus puzzles. The game is quite high tech and a lot of the puzzles are based around interacting with light and symbols some of which didn't feel completely intuitive to us.