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Gespielt am: 3 Oct 2022 Teamgröße: 3 Benötigte Zeit: 49:47 Ergebnis: Entkommen!
hightechkomischraffiniert

The game has two great features: the puzzles are extremely well designed, logical, creative and funny and the tech is impressive and working very well. The thing which could be improved puzzle-wise is huge over-reliance on locks - it is fun to get to the codes for them but more steps could be built on different non-lock principle! Secondly, the use of tablet was not verh satisfactory and the room is quite small.

The main downside of the room is its low immersiveness - the story is purposedly fun and non-realistic but there is no fear or excitement added to the room which, despite high intellectual value, impacts the overall experience (e.g. compared to horror games or prison break rooms which are cliche but immersive). There is missing music or light effects which could stimulate the emotional aspect in addition to the intellectual challenge! 

Still definitely recommend for high quality of the puzzles.

Gespielt am: 11 Sep 2022 Teamgröße: 2 Benötigte Zeit: 54:22 Ergebnis: Entkommen!
schönunlogischkaputte technikziemlich leicht😨gruselig

The room is placed in quite impressive setting and is big and complex with multiple features that show the determination to create a special experience (including live actors, division kf the team at one point to divide the tasks, including special gear each llayer gets). Unfortunately, there are not many puzzles that would be logical or make any particular sense, at no point did we have a satisfaction of solving something and we had to be quided by the host a lot because the whole room was exceptionally illogical. Moreover, it included some broken tech which was just annoying. Therefore, our overall experience was frustrating rather than enjoyable. Would recommend a different room!

Gespielt am: 4/9/2022 Teamgröße: 2 Benötigte Zeit: 57:54 Ergebnis: Entkommen!
immersivtolles hostingheftig😨gruselig

Very immersive room with great use of sounds and the host playing into the storyline. All the puzzles were logical and creative, the design was very pretty and similar to Roll the Barrel with WWII theme and usage of a lot of wood. The host was great as well!

Gespielt am: 22 Jul 2022 Teamgröße: 2 Benötigte Zeit: 57:22 Ergebnis: Entkommen!
hightechoriginalimmersiv

Amazing game - suprising unexpected steps and enjoyable well thought-thorugh puzzles and impressively working tech. None of the puzzles are uniriginal or basic, most of them we have not seen anywhere else. The music could be a bit louder and more immersive to make it more atmospheric. 

Gespielt am: 17 Jun 2022 Teamgröße: 4 Benötigte Zeit: 28:45 Ergebnis: Entkommen!
hightechunlogischüberteuertsehr leicht

This is a high tech room where everything looks new and the design is exceptional. The tech is done very well and there area few interesting ideas, however, in terms of actual puzzles, the design could be used much better - this game is way way too simple and plain, we did it in less than half the time without finding it challenging. Most of it is pretty linear and straightforward, removing the satisfaction from finding interesting solutions. I appreciate the money put into it but I believe the puzzles are terribly lacking behind the design and need much more thought.

Gespielt am: 8/6/2022 Teamgröße: 2 Benötigte Zeit: 53:25 Ergebnis: Entkommen!

Very nice piece if tech with some impressive lighting and tech effects. The room is quite big as well and does not over-rely on padlocks or codes but rather on new creatuve games which is refreshing. However, there a few steps which make little sense and are a bit unintuitive. The room is also missing some background music. Still, the visual effects hold the overall experience.

Gespielt am: 3 Jun 2022 Teamgröße: 5 Benötigte Zeit: 31:52 Ergebnis: Entkommen!
preis-leistungs-verhältnisunoriginellziemlich leicht

We had a great experience as our group was going very quickly and managed to get a record time, making the experience more memorable. However, the room itself had a few flaws - it was overly dependent on locks (with more than tens of locks) and horrendous amounts of material to read which decreased the overall pace of the game. The setting was interesting and there were some design details that improved the experience. Still, there were not many 'wow' moments or clever puzzles one would remember for long. Still, it is a good value for money!

Gespielt am: 13 May 2022 Teamgröße: 2 Benötigte Zeit: 59:15 Ergebnis: Entkommen!
hightechtolles hostingsehr schwierig

The hosting is traditionally very good with an actor at the beginning. There are few clever and creative puzzles, however, it is based on too many locks (e.g. compared to prison break which was more immersive with more versatile puzzles). There are a few puzzles which are annoying and a lot of references where you have to go back to all the previous clues. The storyline does not hold too well as most of the puzzles towards the end become quite unrelated to the theme. However, the setting, hosting and some of the high-quality puzzles still hold the quality of the room.

Gespielt am: 27 Apr 2022 Teamgröße: 2 Benötigte Zeit: 46:13 Ergebnis: Entkommen!
raffiniertimmersivtolles hosting

It was a very immersive experience, part of it is a little theatrical act played by the host which was well done and the overall setting feels realistic. Most of the clues and puzzles are quite straightforward but clever. logical and very fun to work with. The first half of the room has more exciting hands-on puzzles while the second half is more about standard padlocks, safes, code breaking and pattern solving. Overall, the immersiveness of the experience, great storyline and flow of the game made the experience really great. The only downside was the difficulty which could be higher and that the acting which is at the beginning could be included also later in the game.

Gespielt am: 24 Apr 2022 Teamgröße: 2 Ergebnis: Entkommen!
überteuertstumpfunoriginellziemlich leicht

The game has a reasonably interesting setting of being closed in a box for the whole time, however, that is where the originality, thrill or value ends. The storyline is poor, there are just a few uninteresting puzzles that are of a value of 10 minutes in a standard escape room. It is technologically poorly done, with an overall estimated cost of about 200 pounds max. There is a problem with hearing the partner and there is a very basic kindergarten type of puzzle for the last 15 minutes which you have to solve on the iPad - this is a big de-escalation. Overall, the escape 'room' contains just a few poorly designed puzzles and despite getting it with a 70%-off offer, it was still not worth the money. Would not recommend it.

Gespielt am: 29 Mar 2022 Teamgröße: 2 Benötigte Zeit: 55 Ergebnis: Entkommen!
originalimmersivtolles hosting😨gruselig

The game was very well designed with most of the puzzles being original and interesting. The game begins wih handcuffs and blindfolds but it is easy to get out of them and should be more thought-through. The rest of the game is brilliant.

Gespielt am: 7 Apr 2022 Teamgröße: 2 Benötigte Zeit: 55 Ergebnis: Entkommen!
preis-leistungs-verhältnisheftigpoor storyline👻unheimlich

The room is set under a railway so you can sometimes hear a train passing by. The room itself has a cool design and the lightning and music in the room are one of the best I have seen. There are some interesting and interactive tasks mixed with a few simple and unoriginal puzzles. The storyline is a bit weak in the context of the rooms that follow each other in a fashion that is difficult to understand.

Gespielt am: 30 Mar 2022 Teamgröße: 3 Benötigte Zeit: 59:10 Ergebnis: Entkommen!
preis-leistungs-verhältniskaputte technikstumpfziemlich leicht😨gruselig

The game was well designed in a commercial sense - obviously trying to impress with the magical setting, costumes and locking up in prison cells at the start. However, when you zoom out of the cool setting and focus on the puzzles themselves, they were mostly simple and unoriginial. Moreover, there were clear technical difficulties that decreased the immersiveness of the experience.