von Mad Genius Escape Co. (webseite)
1444 SE Hawthorne Blvd, OR 97214
1-4 Spieler
£63.00 $80.00
Sprachen: EN
Gesamtwertung
basierend auf Bewertungen von 17 Benutzern
kombiniert mit Bewertungen von 8 Benutzern
Deine Bewertung
Spielerbewertungen
Like nothing I've ever played before. I really really wish there were more remote asymmetrical games like this.
Disappointed by the lack of 'room' and how little facetime you have with the avatar on this one. Clever idea, but needed more explanation of the plot and at times we just were on websites feeling a bit lost.
This is a super quirky, silly, kid-friendly theme, with both recorded and live actors. It takes full advantage of the online nature via lots of online interactions, and it assigns each of 4 connections a unique role, ensuring that everyone has something to do! We played with 4 couples, which worked pretty well, though occasionally led to a lot of people speaking at once...We definitely had a fun time, though the end came suddenly and felt a bit underwhelming to me. The tasks felt more like exercises in teamwork and communication than puzzle-solving. So definitely not the classic "escape room" experience, but definitely a fun time if you're looking for something different (or a team-building activity).
We had great fun playing this - it was set up well to make sure that everyone participated equally and our hosts were funny and engaging. I wasn't that sure about rooms with live actors tbh, but they have done this so well it doesn't feel awkward, and as it is designed as on online game it isn't the case that you are trying to do a real life ER. Recommended!
It is also a somewhat unusual experience in absolutely requiring a team of 4 players to participate (each on separate devices, even if they are co-located in the same room). While this may present somewhat of a constraint to team formation, it means that Edith can make use of puzzles explicitly designed for 4 people in which every team member has a crucial role to play. This further aids the humanity and co-operative warmth of the game - you simply cannot win unless every player contributes their part. The puzzles span a wide variety of styles:- there's some digital versions of classic escape room assembly and combination puzzles, ARG-esque use of external websites, social media, and email, interaction with a live actor, and a chaotic multiplayer co-ordination task along the lines of "Spaceteam" or "Keep talking and nobdy explodes". They're silly, well-made, and lots of fun.
We experienced one brief technical glitch (no fault of the company - one of players lost their Zoom connection at their end), and our attentive gamesmaster immediately paused the clock, waited until they reconnected successfully, and then allowed us to resume the game. And we had a lovely opportunity to chat to her afterwards - to meet the "real" Edith, and ask any questions - all from the other side of the world. Highly recommended.
This game is refreshingly unique and captures the feel of a party game very well. The puzzles utilize the online group format in clever ways. This game is definitely among the best I have done so far!
Yeah, I think all the future play-at-home games are going to be compared to this one. The main drawback is that it's not really an "escape room", but rather a group-interactive detective experience.
This is a silly, funny romp of a hybrid online multiplayer experience which includes cooperative video game segments, actor interactions, and other hijinks. The tech can be a little fiddly but is generally very innovative.
Bewertungen von Escape Room-Bewertungsseiten
When lockdowns caused a wave of play from home escape experiences to spring up, The Truth About Edith was one that really didn’t fit into any neat category. With hundreds of games now available, it remains in its own category of one, sharing elements of online, ARG and live hosted games in its own distinctive mixture.
Your job is to investigate a suspiciously energetic old lady who appears to live at the Mad Genius Escapes escape room venue. You do this primarily via a variety of websites and o...
This game felt like an audio escape, digital escape and a bit of remote escape game hybrid (although you're not in a physical escape room setting, there is a live actor interacting with you during the game). It's truly one of its kind. We haven't seen anything like it on the market. You should definitely check it out yourself and we would love to hear your thoughts!
I really enjoyed the experience, it's so different and surprising, but it's not an escape like you're used to. Yes you have to think and combine and observe and communicate and yet it's not as immersive as you might expect.
Read the full, detailed review at EscapeMattster.com ⬊
Gameplay-wise, the game is... not what I expected. I'm not quite sure of what I did expect in the first place, but hey, it wasn't that. 😅 Without saying too much, the game is mostly played throughout a number of fake websites, with a bit of real websites mixed in. You also get to meet a couple in-game characters over Zoom, but that latter tool is mostly for team communication. And you'll definitely need to communicate together, since most of the tasks & puzzles will require everyone's contribution.