The Escape Room Lanzarote: Submarine Adventure

Von | Februar 12, 2023

von The Escape Room Lanzarote (webseite)

C. Juan Carlos I, 15, 35510 Puerto del Carmen, Las Palmas

Lanzarote

2-5 Spieler

Sprachen: EN, ES

60 minuten

This ex-soviet Victor I class nuclear submarine was ‘acquired’ by oligarch billionaire Ivan Muchtosh. Now refitted with a long range tactical scanning system, Muchtosh has set this vessel on an automatic course to Manhattan Island. The boat is programmed to acquire targets and, ultimately, fire an on-board arsenal of missiles at New York.

Your team’s mission is to warn the authorities of the danger and also prevent the submarine from firing the missiles. To stop the automatic systems it is imperative that you bring this vessel to the surface as quickly as possible. Not only will this disable the missile warheads but will also give your team a chance to escape.

vollständige Beschreibung anzeigen
Vielen Dank, dass Sie dabei helfen, Escape the Review auf dem neuesten Stand zu halten!
Teilen Sie uns mit, was geändert werden muss:




Wenn Sie dieses Unternehmen besitzen oder verwalten, können Sie auch Anspruch auf den Eintrag erheben und ihn selbst aktualisieren

Gesamtwertung

Bewertet mit 2 von 5

basierend auf Bewertungen von 2 Benutzern

Deine Bewertung

Spielerbewertungen

StaceyF experte hat dies bewertet:Rated between 2.5 and 2.5 out of 5
Gespielt am: 28 Nov 2023 Teamgröße: 2 Benötigte Zeit: 55 Ergebnis: Entkommen!
ziemlich schwierig
magicalbacons experte hat dies bewertet:Rated between 2.5 and 2.5 out of 5
Teamgröße: 3 Benötigte Zeit: 43:00 Ergebnis: Entkommen!

Following their social media boasts of having things "never seen before in an escape room" we found the game underwhelming. 

The tasks to be completed throughout the room consist of pushing buttons and turning dials but without any form of real puzzle or challenge to go along with these tasks. We're an experienced team and found that the room didn't require much beain power which was a bit disappointing.

The room is adequately decorated as far as submarines go; a splash of grey paint, plenty of pipes and some low level lighting (torches were provided thankfully). We did encounter a few holes around the room exposing wiring which is a bit of a hazard.

The room contains a "suprise ending", but perhaps should come with a warning (as 1 member of our team left feeling shaken and nauseous) but I'm sure some teams will enjoy this suprise - maybe a way to sit it out would be helpful?

Siehe auch