von Improbable Escapes (webseite)
303 Bagot Street, ON K7K
1-12 Spieler
£16.00pp CA$28.25pp
Sprachen: EN
It’s happened: you and your friends have been selected to attend Wizzle Wozzle’s Academy of Wizardry, the world-famous school for students of the magical arts.
For centuries, countless clairvoyants and conjurers have begun their careers at Wizzle Wozzle’s, trained under the watchful eye of Headmaster Margaret Meedstool. Graduates go on to glory and greatness, but the Academy accepts only the most promising witchlings and would-be-warlocks! All aspiring apprentices must pass the Academy’s entry exam, and it’s your turn to be tested.
The TriWizard Trials will take all of your sorcerous skills. Brew potions, charm mythical beasts, and prepare for your final test: a challenge of heart, mind and magic that reveals the true character of those who attempt it… For better or for worse.
With a flick of a wand and a little bit of luck, prove yourself worthy of wizardry! Enter the halls of Wizzle Wozzle’s Academy, cast your way through the entrance exam, and take your place amongst history’s mightiest sorcerers!
Enrolment begins now!
Welcome to the Academy.
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basierend auf Bewertungen von 11 Benutzern
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Spielerbewertungen
Beautiful set and lovely host. Not too much going on in the way of puzzling - there was alot of just placing things in the correct places. It's a very immersive set and probably best appreciated in real life.
A little too easy for my taste but fun and would be good for a family.
The best Parry Hotter room we've done! Amazing set and really great puzzles. I never mind an actual lock (I know people complain incessantly about them for some reason...in fact I like them), but they didn't have a single one. All very high tech with some cool sensors that I've never seen used before.
Fun game. Was a bit harder to track what was needed over Zoom, but enjoyed it anyway.
Another excellent room from Improbable Escapes. Very elaborate and immersive set, with zero traditional locks. If you enjoyed their Dwarf mining mission game, then I think you'll enjoy this one as well. I'm docking half a star because there is one puzzle that really didn't translate very well to the online context (the GM had to give us a nudge to help us understand what we were seeing). But other than that, clever use of Telescape made all the various elements translate extremely well. The best Harry Potter-clone game we've done.