Breakout Liverpool: Spellbound

Von | Juli 29, 2019

von Breakout Liverpool (webseite)

7-11 Sir Thomas Street, L1 6BW

Liverpool

2-5 Spieler

60 minuten

A dangerous magical artifact has gone missing! It's up to you and your crack team of witches and warlocks to find it before it falls into the wrong hands. The location: an old magical academy, and the perfect cover to sneak in and find it is the annual school reunion!
Will you be able to retrieve the orb from an abandoned classroom before the party goers notice you're missing?
If you're discovered, it'll be more than just magic detention for you...
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Gesamtwertung

Bewertet zwischen 3 und 3.5 von 5

basierend auf Bewertungen von 8 Benutzern

Deine Bewertung

Spielerbewertungen

knoh39 erfahren hat dies bewertet:Rated between 3.5 and 3.5 out of 5
Teamgröße: 2 Ergebnis: Entkommen!
TheEscapeBoomers experte hat dies bewertet:Rated between 3 and 3 out of 5
Teamgröße: 2 Ergebnis: Entkommen!
tolles hosting

A classic magic room with some 4 star puzzles randomly thrown in. 

MerseyMarauders experte hat dies bewertet:Rated between 3 and 3 out of 5
Teamgröße: 3 Ergebnis: Entkommen!
tolles hostingmagischkaputte technik
Anonymous erfahren hat dies bewertet:Rated between 2 and 2 out of 5
Teamgröße: 2 Ergebnis: Entkommen!
familienfreundlichstumpfunoriginell
abooth experte hat dies bewertet:Rated between 3 and 3 out of 5
Gespielt am: 19 Mar 2022 Teamgröße: 2 Benötigte Zeit: 34 Ergebnis: Entkommen!

Good fun and looks nice. Nothing groundbreaking.

grogu42 erfahren hat dies bewertet:Rated between 3 and 3 out of 5
Teamgröße: 3 Benötigte Zeit: 53.54

Not my favourite Breakout game, the room was fairly sparce of puzzles, and there were times where it felt like unused space. 

Brit Of An Escape Habit blog hat dies bewertet:Rated between 3.5 and 3.5 out of 5
Scotus0 experte hat dies bewertet:Rated between 3.5 and 3.5 out of 5
Gespielt am: 30/01/20 Teamgröße: 2 Benötigte Zeit: 43:51 Ergebnis: Entkommen!

Birthday Breakout
I came to Breakout Liverpool on my birthday for a whole day of escaping (I played four rooms altogether).
Story
Sneak into a wizarding school reunion to retrieve a missing magical artefact before you’re discovered. NB: The GO added that the recognition spell we cast wears off after an hour- this makes sense, so I’d stick that on the website, too.

Puzzles
A fairly challenging series of activities to complete. A lot of deducing had to be done but finding some of the locks proved to be a puzzle within itself for us! There was one task I can imagine a lot of people lose their heads over. The odd ‘magical’ puzzle was thrown in, but, based on the room’s premise, there should have been more of this type.

Mise-en-scene
The quaint, old-fashioned classroom complete with wooden desks, big bookshelves and a blackboard was a highlight. It’s a shame that it peaked here; without revealing anything, more could be done design-wise with what follows.

Final Comments
We broke out with just under fifteen minutes to spare, so don’t take a large team for this one. It was indeed a good room, there’s potential to really make this one standout.

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