Escape Time Burton-upon-Trent: Sam’s Saloon

Von | März 20, 2019

von Escape Time Burton-upon-Trent (webseite)

First Floor, 83-86 High St, DE14 1LJ

Burton upon Trent

2-6 Spieler

60 minuten

The crooked sheriff is in town and he has planted a bomb in the local Saloon. You must disarm the bomb, recover the gold and escape the saloon before the sheriff return.
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Gesamtwertung

Bewertet zwischen 1.5 und 3.5 von 5

basierend auf Bewertungen von 6 Benutzern
kombiniert mit Bewertungen von 3 Benutzern

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Spielerbewertungen

Anonymous erfahren hat dies bewertet:Rated between 1 and 1 out of 5
Gespielt am: 26 Jul 2024 Ergebnis: Entkommen!
unlogischschlechtes hostingüberteuert

This was my 49th room, and the first time I have ever had a health and safety speech on a video.  

Lots of padlocks that are ‘do not touch’ which ruins the immersive aspect of a game.

2 padlocks that were meant to be locked but open anyway, wasted time trying to figure out where to put our code.

The worst part about the game was the GMs coming inside to ask “how’s it going guys, what you doing?” Why on earth would you come into an escape room mid game to see what puzzle the team is doing. At least dress up to look like a cowboy!

Every time we asked for a clue they ignored us. Then when they popped back into the room to ask how we were doing and we asked for help, they didn’t seem to know what was going on. One GM didn’t know the answer to a puzzle so had to ask her colleuge. 

Instead of clues we got straight up answers, without any knowledge of why or how we would’ve achieved it.

We asked for a clue on a directional puzzle, told we needed 4 directions, she then comes in and opens it for us, watched her use 6 directions to successfully open it?? She says “see, it was just stiff”…

Overall poor set up, poor hosting and an illogical room. Would’ve been much better if the padlocks were all locked correctly and the hosts knew what we were actually doing.

A Blacksmith experte hat dies bewertet:Rated between 1.5 and 1.5 out of 5
Ergebnis: Entkommen!
unlogischkaputte technikschlechtes hosting
Elliott hat dies bewertet:Rated between 3.5 and 3.5 out of 5
Gespielt am: 24 Oct 2021 Teamgröße: 4 Benötigte Zeit: 50 Ergebnis: Entkommen!
immersivunlogisch

One of the puzzles was a bit illogical (the host couldnt even seem to get it to work). But other than that this was a good room.

MissLoopyLou93 erfahren hat dies bewertet:Rated between 3 and 3 out of 5
Gespielt am: 25 May 2019 Teamgröße: 2 Benötigte Zeit: 59:08 Ergebnis: Entkommen!
immersiv
Very well themed and some good puzzles that I’ve never seen. 
Mark Greenhalgh experte hat dies bewertet:Rated between 3.5 and 3.5 out of 5
Gespielt am: 24/06/17
Lise experte hat dies bewertet:Rated between 3 and 3 out of 5
Gespielt am: 2017 Teamgröße: 4 Ergebnis: Entkommen!

Our crew of 4 members escaped in June 2017 and thoroughly enjoyed the room. The atmosphere and theme was well respected but were disappointed when realised that there was not going to be a second room (and for some reason I was waiting to see all along where the second room was hidden haha). I really enjoyed their style and I'm hoping to try one of their other rooms in the future!

Bewertungen von Escape Room-Bewertungsseiten

The second game we played at Escape Time is also the second one created by the venue (at time of writing, they've just announced their upcoming third game), and has a Wild West theme. That's a style of game that seems curiously neglected by escape room designers, but which works very well, as Sam's Saloon demonstrates.

Whereas their Bank Heist game has multiple smaller areas, here the game takes place in a single large self-contained area, and it's refreshing to have such a big space to move ar...

Sam’s Saloon Bar has the most convincing looking fake pints I’ve yet seen in a room. Which made the disappointment all the more real when this turned out to be another bar-based game that’s actually entirely dry. I mean, obviously I get that no-one wants drunk people playing their, or indeed any potential for spillage, but one day I’d like a game that threw caution to the wind and allowed or even encouraged drinking…

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